Case in Perspective :
New users registering on the platform would often lose the money quickly. This would result in them not returning to the platform to make a deposit.
Learning from Experiments:
Users would return to the platform when they understood the mistake they made, often to put their skills to the test again.
Player mistakes were identified at the end of every round. The gameplay data would be used to create a personalized video with the same cards, chips, bets, and opponents so that the user can relate to what happened and learn faster.
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